Hello Caine. I've come today to speak with you on a matter that has been on my mind.
So, maybe we bit off more than we could chew with creating our own anime (even just an opening sequence) from scratch. Admittedly it was pretty ambitious. However, our dreams do not have to die here. We can take our collective passion and pour it into a new project, perhaps a tier of difficulty lower.
"What could I possibly be talking about?' I hear you ask. Well here it is:
I suggest we make a dating sim game.
I was inspired by a workshop I went to at Katsucon. The event, called: Make your Dating Simulator, involved the host leading the groups to create the most ridiculous and over-the-top dating simulators we could imagine. Within an hour, we had dozens of stories, characters, events, and twists all lined up. Afterwords, he spoke to us about the process of turning ideas into an actual game. Remarkably, it's not that difficult. There are platforms out there, programs which let you make essentially a flowchart of text and images with occasional branching paths, which make the process easy to get started in.
When you think about it, a dating sim is basically a romance plot anime, but with an occasional choose-your-own-adventure element. It's also significantly less work. For an anime, you need 1000 drawings per minute of animation, whereas in a dating sim you need only a handful of characters, and a picture of each in a variety of emotions, as well as a few background images. They can be made with or without voice acting, maybe with a bit of open source music in the background. The only extensive work is writing a creative story. And in a world where games like Hatoful Boyfreind not only exist, but are successful, the sky's the limit on story ideas.
Plus, who knows? I'm no expert on copyright law and marketing, but if we use all original characters, art, and music, we might even be able to use it to put a little money in the club's coffers.
[EDIT] We could even keep the old idea of making it about Caine, where our club members make up the cast of potential love interests for our protagonist. Then each person could write their lines in their own voice. As Dana Carvey once said: "That's crazy... It's so crazy, it just might work".